Lighting/Rendering Artist with at least 5 years of professional experience in the CGI, VFX, or game development industry. Strong knowledge of Maya and rendering engines (preferably Arnold or Redshift) is required, as well as a solid understanding of light, luminance, and color theory. We seek a creative, committed individual who is open to feedback. A good command of English is necessary. Knowledge of Houdini, Nuke, and experience with Unreal Engine will be considered a strong advantage.