Senior Grooming Artist with at least 5 years in the CG or game industry. Strong proficiency in Maya and Yeti is required, along with a sharp eye for form and detail in organic models. You should be skilled in grooming a wide variety of characters, especially humans. Good communication, teamwork, and fluency in English are essential. Bonus points for a Character Artist background, knowledge of ZBrush and Photoshop, and understanding of the full 3D/VFX pipeline.