Houdini Technical Director with expert-level knowledge of SOPs, VEX, VOPs, and procedural modeling/simulation. You should have proven experience building reusable tools and HDAs, strong skills in simulation systems (particles, fluids, destruction, pyro), and Python scripting. A solid understanding of production workflows for film, games, or real-time projects is essential. Bonus if you’re familiar with USD, Solaris, Arnold, Maya, Unreal Engine, real-time pipelines, Rez, Perforce, or asset management tools.